top of page

Emberkin

Emberkin are born from the infernal bond and consummation of a mortal being and a creature from the infernal realm. They often take on a humanoid form with characteristics of both mortal and infernal parents. More than often they are bipedal and sport two horns. Though some of the more royal lineages have a crown of horns and some have been known to possess tails, fangs, and even a hard carapace exoskeleton. These appearances and the dark history of their Infernal parents tend to make Emberkin the target of undeserved hate. Though most Emberkin have no contact with their parent. Due to this discrimination, Emberkin tend to be outcasts or mercenaries, but some are able to find inclusive cities the harbor no ill will towards them.

Emberkin

Special Features:


- Infernal Sight: The Emberkin is blessed with the sight of their infernal parent, allowing them to see without the assistance of light. Emberkin can see in even magical darkness. While seeing in this way they cannot make out colors.


- Silver tongue: Emberkin may increase their Social Stat by 1 and have a +1 to two social skills of their choice. This bonus may exceed the skill cap.


- Infernal ancestry: The Emberkin selects one damage type related to their infernal parent. They are resistant to the selected damage type as well as have a Light Thrown Weapon Attack of the same selected damage type. As a 1st action on their turn, they make a Mental+Ranged Weapon Check. On success they deal 1d4 damage. (This increases by an additional 1d4 to the damage when you reach tier 3).

bottom of page